The price is $24.99 plus $3.99 for shipping ($29.98) and if we do ever squash the audio bug and make an official release (which is doubtful) we'll allow you to upgrade to the final version for only $5.00 which includes the postage."
If your interested in obtaning a copy of Mighty Mighty Missile as is and described above, we are going to do a very small and limited run next week and can get you a copy. The game is complete and runs pretty smoothly and is a great deal of fun. Some of out background music doesn't always play and the sound effect volume is very low, but can be adjusted by turning up the volume very high on your television.Īt this point we may not formally release the product, but there have been a few of you that are very interested and simply want to see and play the game. "The official release has never been made, and may never come, as we are having trouble squashing what
That's why I have yet to buy any of their releases.īased on the response I got from Good Deal Games, this game has an audio bug and they don't think they can fix it. The statement about price is just my personal opinion.
I support the idea of GDG and Oldergames, and have supported them financially in the past, with some purchases from their for sale section (some sega cd games, some 3do games, and a few NES games). I don't know the exact number, but it has to be more than two :/Īfter that being said, I believe that this topic was blown way out of proportion.
Sega cd emulator for pc Pc#
There are also arcade (to pc) hardware companies, supposedly licensing some of the mame roms to distribute with arcade pc cabinents and arcade-style controllers.Īlso, there have been quite a few classic re-releases on the gameboy systems, and there will be classic game downloads on the nintendo revolution. Atari, for example, releasing collections of games in PC CD-ROM format, as well as controllers with games built in them. Also, like I said, the new, bootlegged, and hacked versions of atari games being sold, as well as what you would call retro collections, a lot of times released by the original (or new owners of the original) companies. You're probably just thinking of gdg and older games. I was talking about pc games, emulators, and such. While I have much more original games and movies than copied ones (500+ atari 2600, 50+ atari 7800, 150+ sega cd, 40+ pc engine/duo, 500+ nes games, 100+ snes games, as well as colecovision, intellivision, ti/99 4a, xbox, ps2, ps1, gc, gb, gbc, gba, dreamcast, saturn, genesis, 32x, sms, cd-i, and more, all original, as well as about 300 original music cds, and a good 1500 movies (vhs, dvd, laserdisc, beta, ced selectivision video disc, commercial vcd), again, all original.Īs far as freeware stuff, I wasn't talking about sega cd. So, I don't know what I'm talking about now? Explain to me what anyone had done with these games, besides just making artwork, pressing the discs, and selling them? What bugs were taken out, what things added, etc? I personally had this beta several years before gdg had released it. Releasing a beta of citizen x? and a buggy version of an incomplete game entitled space ranger, for the cd-i. An author of a well-known shareware/pay pc engine emulator, I see on newsgroups often, bitching people out for requesting cracks for it, but what the hell is he doing in a pirate group to begin with? He wants people to pay for his emulator, disabling each key that shows up on each new release of his emu, when he's active in piracy himself? What a hypocritic bastard. So, now people want to know why people try to pirate these games? It wouldn't be too far fetched to say that everyone has and/or does it. With advertising cost very little or nothing on the internet, as well as reproduction cost, as i've said, being nearly nothing, the only cost is licensing (if any) and programming (again, if any - since several of the games aren't complete, i doubt there's much programming going on in a lot of the games). If the games were complete, not buggy, and ones that every one wanted (japanese rpgs translated and ported to US), then I could see some of the price being worth it. I've seen prices on hacked, bootlegged, and new atari games and such at $30 to $50 or more. There are so many freeware games, programs, emulators, etc, and with the low cost of cd replication in today's world, it would seem almost ridiculous to charge $20 or more for a game on an older platform, that has more novelty value than playability. Too many publishers have jumped the gun with the comeback of retro and classic console systems, as far as pricing goes. Can't read Sega CD disc with PC CDROM drive